Mochi Biglandlord is an iPhone/iPad game completely based on the famous landlord concept. It is a card game that is to be played inorder to achieve the different levels in the game and gain some benefits associated with that. To play the game there are few requisites that is to be followed.
The main purpose behind BigLandLord Application is to develop card game meant for three players. In each hand one player, the "bidder", plays alone and the others forms a team. The bidder's aim is to first play out all his cards in valid combinations, and the team wins if any one of them manages to play all their cards before the bidder and the ultimate goal of the users is to earn chips through which users will be able to purchase the different items like land, property, accessories and many other things associated with the game like avatar,chips etc. The concept of the chips that is used in the game is like points that enable the user to purchase the different items from the online shopping mall. This project is dedicated to the gaming domain where a card game is developed for iPhone/iPad (Universal version).
We worked closely with our client with an iterating process involving speedy revision cycles. Our expert game developers came up with an intriguing addition in the game concept. As the application was to be used by multiple users, so it was very challenging to develop such a real environment game. There will be artificial intelligence enabled player development for card playing for paid section.
The app has been tested for a better game experience. Our client is thoroughly impressed as we could deliver the app within their timeframe and to their specific requirements. An interesting card game which is completely based on the famous landlord concept .There is a card game that is to be played inorder to achieve the different levels in the game and gain some benefits associated with that. There is a concept of the artificial intelligence used in the game that suggests that the game would have some players that would play on the behalf of the actual players and all these players would make the move that would be inspired from the actual game playing.
MySQL Server was used for the back-end database process. Other technologies used are : Objective C, Cocoa JavaScript, PHP MySQL HTML5 jQuery CSS. Ruby